The ARC Raiders Server Slam playtest is now live, and the response from players has been great so far. The game quickly ...
Dovetail Games has announced Metro Rivals: New York for PlayStation 5, Xbox Series, and PC ( Steam, Epic Games Store ). It will launch in 2026.
Megabonk is a roguelike survivor where players face endless waves of enemies in procedurally generated arenas. You start each run with a basic weapon, and eventually upgrade as you kill more and more ...
Borderlands 4 brings the franchise’s “largest map” to date but with this comes concerns on how it will run, especially with previous titles not exactly setting the world alight with their optimization ...
Techland has released the official PC system requirements for Dying Light: The Beast, showcasing the developer’s commitment to delivering a visually stunning and technically advanced zombie-slaying ...
On August 21, 2025, the official Marvel Rivals YouTube account posted a video discussing its highly debated matchmaking system. This topic was a point of contention since the game's release, and the ...
Marvel Rivals' Matchmaking System Explained By The Devs / Image via Esports on SI On August 21, 2025, the official Marvel Rivals YouTube account posted a video discussing its highly debated ...
Oh boy, here we go again! Another day, another heated debate about Marvel Rivals matchmaking that’s got the community more divided than the Avengers during that one movie! If you’ve been anywhere near ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Almost since the game launched, some players have suspected that Marvel Rivals uses a form of ...
On August 12, 2025, the official Marvel Rivals account on X responded to player concerns about its matchmaking system, specifically the rumored use of Engagement-Oriented Matchmaking (EOMM). Not only ...
Third Person Shooters Marvel Rivals dev denies using EOMM, explains that an Overwatch-like role queue won't work because the game's tank and support heroes aren't interesting enough Third Person ...
As someone who grew up with Need for Speed in the '90s and 2000s, it pains me to say that the series has been largely irrelevant in the gaming landscape for longer than one cares to remember or admit.
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