Back when I was a little kid, playing Ninja Turtles with my brother or with my friends, I’d always be the one to find the ...
How does VR ever get to the big time? This amazing platform feels like it gets less and less hype as the years go on, and we ...
Linux folks are used to having to roll many of their own solutions, and better Linux desktop usability is a goal of the WayVR ...
Unity has launched a suite of AI tools in open beta for all developers on Unity 6 or above. The new toolset is designed to ...
Fond of weirdly obscure titles since childhood, Ivanir has been captivated by many Japanese games over the years. Some of his most passionate topics are the Dept. Heaven series, Summon Night ...
Generative AI is transforming VR development by turning simple prompts into fully realized 3D worlds in minutes. With Unity, Unreal Engine, and AI-powered pipelines, creators can bypass repetitive ...
Starting your Unity journey can feel overwhelming, but the right projects make all the difference. From playful physics machines to full multiplayer demos, Unity offers countless ways to learn by ...
Unity already powers the “majority” of the top-selling VR games on Meta’s platform, according to a statement from Unity’s COO. Follow topics and authors from this story to see more like this in your ...
Facebook parent Meta Platforms and Unity Software are expanding their long-running partnership where Unity's game-development tools will continue to support Meta's virtual reality headsets. The two ...
Extended Agreement Deepens Support for VR Developers, Making It Easier for Them to Develop, Deploy, and Grow Apps and Games on Meta’s VR Platform SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the ...
Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that aims to deepen the companies’ VR partnership. The companies’ collaboration ...
The Roblox-like VR title Rec Room is shutting down after operating for a decade. The free-to-play social game is closing its doors because the developers "never quite figured out" how to make it ...